Blizzard Release Patch 15 for StarCraft II Beta

Blizzard just released Patch 15 for StarCraft II Beta and also a reminder that today will be the last day of Beta, until Blizzard is done tweaking ‘StarCraft II’.

StarCraft II Beta — Patch 15 (version


Improved the system that handles initial placement and promotion/relegation between Leagues & Ladders.

Balance Changes


Weapon upgrade bonus decreased from 1 (+1 Light) to 1.

Nitro Packs research cost decreased from 100/100 to 50/50.

Siege Tank
Siege Mode damage decreased from 60 to 50.

Anti-air weapon upgrade bonus decreased from 1 (+1 Light) to 1.


Brood Lord
Weapon upgrade bonus decreased from 3 to 2.

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One Response to “Blizzard Release Patch 15 for StarCraft II Beta”
  1. Johnny Raper says:

    Starcraft 2 is still unbalanced with Terran vs Air. In SC1 there were 3 air units that could go against air plus you had the Goliath. Now there is only two that can fight air (and no I don't count the Raven). The only ground to air unit was the Thor….So you #1 gotta spend a heck of a lot of money to get to a high tech level to get air to ground other than marine. Why are they forcing Terran to mass Marines to have any decent ground to air defense? On top of that they keep reducing the damage of the Viking and Thor to air….

    Terran was always a harder race to play…. yea they got nukes but they are expensive and easy to kill once spotted. Protoss was too easy in maps with high resources.. One drone could build a base. Terran had to put one SCV per build. Took a lot of micro management. Mass up carriers and everything dies. Zerg just massed up to the max and kept coming taking you out with numbers. Both Zerg and Toss has defense for ground and air that did not count as units. Terran only had missile turrets. All ground Defense took units. (Still does except for some auto turrets that have poor damage and don't last but a few minutes before self-destructing.