Developer from Avalanche Studios Say Current DRM is Not A Solution

Christofer Sundberg from Just Cause developers Avalanche Studios speak out on the current DRM solutions from other game companies.

During an interview with Edge magazine, he said:

“If a DRM system constantly needs to be defended, something must be wrong.”

“As a developer you will never win over any fans if you constantly let everyone know how much it costs to develop a game and how much money you lose.”

“I don’t like always-on DRM solutions at all, since they offer nothing to the consumer. If you continuously give something extra for registering and being online, and award them for actually paying for and playing your game, it’d be different, but always-on DRM only says: ‘Thank you for buying our game, we trust you as far as we can throw you.”

Sundberg later on in the interview even said that there is no solution to PC piracy, but there is a way to help lower it:

“PC games always have and always will be pirated, cracked, modded and what have you,”

“That is the nature of the PC as a platform; you can never get around this problem.”

“My solution to the problem is to start designing games for the PC player, and award PC players for being part of the community of your game and for staying connected to you – not forcing them,”

“If you continuously tell the player that you care about their opinions, and appreciate their investment, you will lower the amount of bootleg copies.”

Lets just hope publishers will take his advice, but I highly doubt any of them will stop using DRM in their future games.

[Edge]

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