Diablo 3: mods prohibited, permanent internet connection required

One of the best features of PC gaming is due to the mods, add-ons and the ability to customize many aspects of a game, unfortunately, Diablo 3 will not provide support for modding.

Wait, did I say not provide? I meant to say, they prohibit any type of modding what-so-ever, an outright ban, completely forbidden!

As listed on a FAQ in the recent press event,

Q: Will Diablo III include support for bots and/or mods?

A: No, for a variety of gameplay and security reasons, we will not be supporting bots or mods in Diablo III, and they’ll be expressly prohibited by our terms of use for the game.

Blizzard has built an auction house system that will allow the support of buying, selling, and trading in-game items for not just gold, but cash as well. With this type of infrastructure, it will take a whole lot of security to assure the game runs smoothly without hacks and bug items.

It is also one of the reasons behind why Diablo 3 will also require a permanent internet connection, even to play single player mode. Blizzard has also admitted DRM was also a slight reason for this requirement.

“In both Diablo and especially in Diablo II, I think the intuition for a lot of people when they’re playing the game is ‘I want to make my character offline away from that scary battle net environment. And then once I have this powerful character, I’ll jump online.’,” Pardo told IGN

“But the problem with that concept is we can’t really detect if they’re cheating. They might have the capability to hack their character, things like that, so at that point we can’t really allow that character to be in the battle net environment. Then they’re going to have to restart their character, which is exactly what happened in Diablo II, which was really unfortunate.

“Your character will be online on battle net the moment you start playing. You can play a solo experience like you would in Diablo II, it’s just your character is on Blizzard’s servers and authenticated.”

Bugged/hacked items originated from an exploit in the single player and open Battle.net servers where players were able to create uber items using trainers and then transfer them over to closed Battle.net.

While the reasons behind Blizzard requiring a permanent internet connection and prohibiting mods may be somewhat justified, I’m certain there will be many fans that are disappointed.

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