Eve Online From a Newbies View [Video]
July 30, 2009 by Ruibo
Yesterday CCP Games released an awesome video called the “Butterfly Effect” showcasing the world of Eve Online and all the fun action it comes with. Then again, there’s also this fan made video of a newbie starting out in Eve which completely contradicts the “awesomeness“.
In my point of view, I don’t think Eve is too bad of a MMO. Just a really huge learning curve. What do you guys think?
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Very similar to my experience when I did the trial….
Well, quite true especially about mining but combat actually gets much better quite fast. I know I had a few 4 to 5 ship fights just running agent missions, which aren’t the most exciting aspects of the game.
I’m surprised none mentioned the economic / trading platform available. That was very, very cool – though it’d appeal to a different demographic. But it was highly intricate and you could go your entire life playing merchant there and get a LOT of cash.
Who cares about a LOT of cash? South Park taught us a valuable lesson about Space Cash.
well no wonder he doesn’t like the game. he’s doing it wrong. he needs guns on his punisher. FIGL.
That video was the funniest thing I’ve seen all day. Been playing EVE for about a month now, and my first few days were exactly like that. Then you join a corp, and go into a wormhole and get the shit all blown up out of you.
You can make any game look dull through editing–just as you can make one look exciting. Mining is and never has been very much fun in my opinion. The good news is that it isn’t even as lucrative for the lone miner as many other things are, thus you are in no way obligated to do it. Keep in mind that some people actually like it.
In the “dog fighting” scene he’s not actually dog fighting. He’s shooting a structure. Yes, it looks very boring. It’s not an accurate representation of combat in EVE, however. PvP can be very intense in EVE.
In the end, EVE is what you make of it. It can be amazing or awful. The possibilities really are endless. As with all sandbox games, it’s completely up to the player(s). It is hands down the best implemented sandbox MMO out there. Anyone who says otherwise simply doesn’t have much experience.
I think if you took two stop watches, one recording your session lengths, the other triggered when it gets ‘intense’ and stopped when it’s no longer that, you might get a very low intense time to session time ratio.
“In the end, EVE is what you make of it. It can be amazing or awful. The possibilities really are endless. As with all sandbox games, it’s completely up to the player(s). It is hands down the best implemented sandbox MMO out there. Anyone who says otherwise simply doesn’t have much experience.”
This
It can’t be both totally about what the players do, and yet it’s also totally about how the company implemented the game? If it’s 95% about what a player does, that means there’s only 5% of implementation going on.
there’s no reason to play eve-online, goons already beat the game.