<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Modern Video Game Character Design Comparison [PIC]</title>
	<atom:link href="http://www.gossipgamers.com/modern-video-game-character-design-comparison-pic/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gossipgamers.com/modern-video-game-character-design-comparison-pic/</link>
	<description></description>
	<lastBuildDate>Fri, 19 Mar 2010 16:42:04 -0400</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: david</title>
		<link>http://www.gossipgamers.com/modern-video-game-character-design-comparison-pic/comment-page-1/#comment-9052</link>
		<dc:creator>david</dc:creator>
		<pubDate>Mon, 14 Sep 2009 00:23:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.gossipgamers.com/?p=3644#comment-9052</guid>
		<description>hes got to upload all the guys in prison break</description>
		<content:encoded><![CDATA[<p>hes got to upload all the guys in prison break</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: John (not really)</title>
		<link>http://www.gossipgamers.com/modern-video-game-character-design-comparison-pic/comment-page-1/#comment-9049</link>
		<dc:creator>John (not really)</dc:creator>
		<pubDate>Sun, 13 Sep 2009 22:25:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.gossipgamers.com/?p=3644#comment-9049</guid>
		<description>As others have already remarked, there are at least 2 major flaws with this list:

1) Nearly all of these characters are from military/mercenary-type shooters. 
2) Nearly all of these characters are designed in two specific regions of the global video game market (America &amp; Canada / Northern Europe)

What about all of the RPGs like Final Fantasy? What about all the historical and fantasy RTS games, like Age of Empires 3 and Guild Wars, respectively? Professional sports/wrestling games? Cartoon fighters like Super Smash Bros? Neo-2D games like Braid and Trine? Games with customizable protagonists like Fallout 3?

And so on and so on...</description>
		<content:encoded><![CDATA[<p>As others have already remarked, there are at least 2 major flaws with this list:</p>
<p>1) Nearly all of these characters are from military/mercenary-type shooters.<br />
2) Nearly all of these characters are designed in two specific regions of the global video game market (America &amp; Canada / Northern Europe)</p>
<p>What about all of the RPGs like Final Fantasy? What about all the historical and fantasy RTS games, like Age of Empires 3 and Guild Wars, respectively? Professional sports/wrestling games? Cartoon fighters like Super Smash Bros? Neo-2D games like Braid and Trine? Games with customizable protagonists like Fallout 3?</p>
<p>And so on and so on&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: eddie</title>
		<link>http://www.gossipgamers.com/modern-video-game-character-design-comparison-pic/comment-page-1/#comment-8632</link>
		<dc:creator>eddie</dc:creator>
		<pubDate>Sun, 23 Aug 2009 10:56:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.gossipgamers.com/?p=3644#comment-8632</guid>
		<description>i thought they did something like cluster movement, that all the hair moves in generally the same direction but are controlled by one over-thing... 

idk?</description>
		<content:encoded><![CDATA[<p>i thought they did something like cluster movement, that all the hair moves in generally the same direction but are controlled by one over-thing&#8230; </p>
<p>idk?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: asdf</title>
		<link>http://www.gossipgamers.com/modern-video-game-character-design-comparison-pic/comment-page-1/#comment-2618</link>
		<dc:creator>asdf</dc:creator>
		<pubDate>Wed, 22 Apr 2009 23:10:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.gossipgamers.com/?p=3644#comment-2618</guid>
		<description>They&#039;re all bald because it&#039;s near impossible to make realistic-looking hair in video games.  Each individual strand would have to move independently or it would just look like crap.  It&#039;s just easier to have a bald dude.</description>
		<content:encoded><![CDATA[<p>They&#8217;re all bald because it&#8217;s near impossible to make realistic-looking hair in video games.  Each individual strand would have to move independently or it would just look like crap.  It&#8217;s just easier to have a bald dude.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Thomas Anderson</title>
		<link>http://www.gossipgamers.com/modern-video-game-character-design-comparison-pic/comment-page-1/#comment-1988</link>
		<dc:creator>Thomas Anderson</dc:creator>
		<pubDate>Thu, 26 Mar 2009 01:59:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.gossipgamers.com/?p=3644#comment-1988</guid>
		<description>&quot;For some of them, I would have never noticed they were in completely different games&quot;

Ha ha, it is be-cause they are-not from different games. When you read this and understand, you will be laugh-ing.</description>
		<content:encoded><![CDATA[<p>&#8220;For some of them, I would have never noticed they were in completely different games&#8221;</p>
<p>Ha ha, it is be-cause they are-not from different games. When you read this and understand, you will be laugh-ing.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Keranu</title>
		<link>http://www.gossipgamers.com/modern-video-game-character-design-comparison-pic/comment-page-1/#comment-1980</link>
		<dc:creator>Keranu</dc:creator>
		<pubDate>Wed, 25 Mar 2009 20:55:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.gossipgamers.com/?p=3644#comment-1980</guid>
		<description>Great article, just another reason why the millenium sucks. Stupid meathead characters.</description>
		<content:encoded><![CDATA[<p>Great article, just another reason why the millenium sucks. Stupid meathead characters.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: anon</title>
		<link>http://www.gossipgamers.com/modern-video-game-character-design-comparison-pic/comment-page-1/#comment-1978</link>
		<dc:creator>anon</dc:creator>
		<pubDate>Wed, 25 Mar 2009 17:22:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.gossipgamers.com/?p=3644#comment-1978</guid>
		<description>a big reason for it is how difficult it is to render hair well. hair is one of the most difficult parts or a character model because of how complex it is, so the majority of games just exclude it.</description>
		<content:encoded><![CDATA[<p>a big reason for it is how difficult it is to render hair well. hair is one of the most difficult parts or a character model because of how complex it is, so the majority of games just exclude it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Shawn</title>
		<link>http://www.gossipgamers.com/modern-video-game-character-design-comparison-pic/comment-page-1/#comment-1967</link>
		<dc:creator>Shawn</dc:creator>
		<pubDate>Tue, 24 Mar 2009 13:08:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.gossipgamers.com/?p=3644#comment-1967</guid>
		<description>&quot;I hate veterans, I hate black people, I hate women.&quot; - Francis, L4D

Not really, of course... but that&#039;s what I imagine he would say given a few more megs of voice clips.</description>
		<content:encoded><![CDATA[<p>&#8220;I hate veterans, I hate black people, I hate women.&#8221; &#8211; Francis, L4D</p>
<p>Not really, of course&#8230; but that&#8217;s what I imagine he would say given a few more megs of voice clips.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Shawn</title>
		<link>http://www.gossipgamers.com/modern-video-game-character-design-comparison-pic/comment-page-1/#comment-1966</link>
		<dc:creator>Shawn</dc:creator>
		<pubDate>Tue, 24 Mar 2009 13:06:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.gossipgamers.com/?p=3644#comment-1966</guid>
		<description>We should restrict them to 16x16 sprites with a few colors... that&#039;s how you get creativity: pushing the boundaries of what you can do. What&#039;s ridiculous is that the graphics power available today (rendering hair procedurally isn&#039;t as costly as you might think) far outstrips any designer&#039;s ability to achieve. Give me a smaller graphics card, a smaller processor, a smaller unit, a smaller price-tag, and some damn creativity and I&#039;ll be satisfied.</description>
		<content:encoded><![CDATA[<p>We should restrict them to 16&#215;16 sprites with a few colors&#8230; that&#8217;s how you get creativity: pushing the boundaries of what you can do. What&#8217;s ridiculous is that the graphics power available today (rendering hair procedurally isn&#8217;t as costly as you might think) far outstrips any designer&#8217;s ability to achieve. Give me a smaller graphics card, a smaller processor, a smaller unit, a smaller price-tag, and some damn creativity and I&#8217;ll be satisfied.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: siliconavatar</title>
		<link>http://www.gossipgamers.com/modern-video-game-character-design-comparison-pic/comment-page-1/#comment-1960</link>
		<dc:creator>siliconavatar</dc:creator>
		<pubDate>Tue, 24 Mar 2009 01:45:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.gossipgamers.com/?p=3644#comment-1960</guid>
		<description>Wow people going into combat want muscles and short hair.  

Wonder why...  9_9

This thing was weak sauce.</description>
		<content:encoded><![CDATA[<p>Wow people going into combat want muscles and short hair.  </p>
<p>Wonder why&#8230;  9_9</p>
<p>This thing was weak sauce.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
